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<https://anchorfact.org/kb/game-development/multiplayer-game-design>
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  schema:headline "Multiplayer Game Design for Networked Production" ;
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  af:status "public" ;
  af:confidence "medium" ;
  af:confidenceScore "0.865" ;
  af:confidenceBasis "verified_sources" ;
  af:generationMethod "human_only" .

<https://anchorfact.org/kb/game-development/multiplayer-game-design>
  schema:citation <https://www.rfc-editor.org/rfc/rfc768> ;
  af:sourceTier "S" .

<https://anchorfact.org/kb/game-development/multiplayer-game-design>
  schema:citation <https://developer.valvesoftware.com/wiki/Source_Multiplayer_Networking> ;
  af:sourceTier "B" .

<https://anchorfact.org/kb/game-development/multiplayer-game-design>
  schema:citation <https://dev.epicgames.com/documentation/en-us/unreal-engine/networking-overview-for-unreal-engine> ;
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<https://anchorfact.org/kb/game-development/multiplayer-game-design>
  schema:citation <https://docs.unity3d.com/Packages/com.unity.netcode.gameobjects@2.6/manual/index.html> ;
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<https://anchorfact.org/kb/game-development/multiplayer-game-design>
  schema:citation <https://partner.steamgames.com/doc/features/multiplayer/steamdatagramrelay> ;
  af:sourceTier "B" .