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@prefix af: <https://anchorfact.org/ns#> .

<https://anchorfact.org/kb/game-development/procedural-generation>
  a schema:TechArticle ;
  schema:headline "Procedural Content Generation in Games" ;
  schema:url <https://anchorfact.org/game-development/procedural-generation/> ;
  af:status "public" ;
  af:confidence "medium" ;
  af:confidenceScore "0.78" ;
  af:confidenceBasis "verified_sources" ;
  af:generationMethod "ai_structured" .

<https://anchorfact.org/kb/game-development/procedural-generation>
  schema:citation <https://link.springer.com/book/10.1007/978-3-319-42716-4> ;
  af:sourceTier "A" .

<https://anchorfact.org/kb/game-development/procedural-generation>
  schema:citation <https://doi.org/10.1145/325334.325247> ;
  af:sourceTier "A" .

<https://anchorfact.org/kb/game-development/procedural-generation>
  schema:citation <https://github.com/mxgmn/WaveFunctionCollapse> ;
  af:sourceTier "B" .