{
  "@context": "https://schema.org",
  "@type": "TechArticle",
  "@id": "https://anchorfact.org/kb/kb-2026-00224",
  "headline": "Tilemap System",
  "description": "Tilemaps are 2D level design systems using a grid of reusable tiles — the foundation of classic and modern 2D games (Super Mario, Stardew Valley). Tiles are small images (16x16, 32x32 px) arranged in layers (ground, objects, collision). Tilemap editors: Tiled (industry standard), built-in editors in Unity, Godot, GameMaker.",
  "dateCreated": "2026-05-22T14:59:47.764Z",
  "dateModified": "2026-05-22T14:59:47.764Z",
  "author": {
    "@type": "Organization",
    "name": "AnchorFact"
  },
  "publisher": {
    "@type": "Organization",
    "name": "AnchorFact",
    "url": "https://anchorfact.org"
  },
  "license": "https://creativecommons.org/licenses/by/4.0/",
  "anchorfact:confidence": "high",
  "anchorfact:generationMethod": "human_only",
  "citation": []
}